Pearl: Physical Environment based Augmented Reality Lenses for In-Situ Human Movement Analysis.
|
CHI |
2023 |
0 |
Where Should We Put It? Layout and Placement Strategies of Documents in Augmented Reality for Collaborative Sensemaking.
|
CHI |
2022 |
8 |
STRAIDE: A Research Platform for Shape-Changing Spatial Displays based on Actuated Strings.
|
CHI |
2022 |
0 |
AvatAR: An Immersive Analysis Environment for Human Motion Data Combining Interactive 3D Avatars and Trajectories.
|
CHI |
2022 |
1 |
Investigating the Impact of Real-World Environments on the Perception of 2D Visualizations in Augmented Reality.
|
CHI |
2021 |
9 |
MARVIS: Combining Mobile Devices and Augmented Reality for Visual Data Analysis.
|
CHI |
2021 |
28 |
MIRIA: A Mixed Reality Toolkit for the In-Situ Visualization and Analysis of Spatio-Temporal Interaction Data.
|
CHI |
2021 |
19 |
Watch+Strap: Extending Smartwatches with Interactive StrapDisplays.
|
CHI |
2020 |
19 |
Rapid Iron-On User Interfaces: Hands-on Fabrication of Interactive Textile Prototypes.
|
CHI |
2020 |
32 |
Vistribute: Distributing Interactive Visualizations in Dynamic Multi-Device Setups.
|
CHI |
2019 |
29 |
CHARM: Cord-Based Haptic Augmented Reality Manipulation.
|
HCI |
2019 |
5 |
When David Meets Goliath: Combining Smartwatches with a Large Vertical Display for Visual Data Exploration.
|
CHI |
2018 |
71 |
GIAnT: Visualizing Group Interaction at Large Wall Displays.
|
CHI |
2017 |
21 |
IllumiPaper: Illuminated Interactive Paper.
|
CHI |
2017 |
45 |
Pinch-drag-flick vs. spatial input: rethinking zoom & pan on mobile displays.
|
CHI |
2014 |
56 |
Still looking: investigating seamless gaze-supported selection, positioning, and manipulation of distant targets.
|
CHI |
2013 |
103 |
Villains, architects and micro-managers: what tabula rasa teaches us about game orchestration.
|
CHI |
2013 |
10 |
SimMed: combining simulation and interactive tabletops for medical education.
|
CHI |
2013 |
40 |
Going beyond the surface: studying multi-layer interaction above the tabletop.
|
CHI |
2012 |
51 |
Look & touch: gaze-supported target acquisition.
|
CHI |
2012 |
190 |
Grids & guides: multi-touch layout and alignment tools.
|
CHI |
2011 |
28 |
FacetZoom: a continuous multi-scale widget for navigating hierarchical metadata.
|
CHI |
2008 |
47 |
The challenge to build flexible user interface components for non-immersive 3D environments.
|
HCI |
1999 |
7 |