Screenless Interactive Tabletop Gaming with Capacitive Surface Sensing.
|
CHI |
2024 |
0 |
Assessing User Apprehensions About Mixed Reality Artifacts and Applications: The Mixed Reality Concerns (MRC) Questionnaire.
|
CHI |
2024 |
0 |
Narrating Fitness: Leveraging Large Language Models for Reflective Fitness Tracker Data Interpretation.
|
CHI |
2024 |
0 |
How Instructional Data Physicalisation Fosters Reflection in Personal Informatics.
|
CHI |
2023 |
0 |
Do You Mind? User Perceptions of Machine Consciousness.
|
CHI |
2023 |
0 |
The Walking Talking Stick: Understanding Automated Note-Taking in Walking Meetings.
|
CHI |
2023 |
0 |
Literature Reviews in HCI: A Review of Reviews.
|
CHI |
2023 |
0 |
There Is No First- or Third-Person View in Virtual Reality: Understanding the Perspective Continuum.
|
CHI |
2022 |
4 |
'It Is Not Always Discovery Time': Four Pragmatic Approaches in Designing AI Systems.
|
CHI |
2022 |
0 |
The Development and Validation of the Technology-Supported Reflection Inventory.
|
CHI |
2021 |
12 |
Making Sense of Complex Running Metrics Using a Modified Running Shoe.
|
CHI |
2021 |
4 |
Physiological and Perceptual Responses to Athletic Avatars while Cycling in Virtual Reality.
|
CHI |
2021 |
14 |
The Technology-Mediated Reflection Model: Barriers and Assistance in Data-Driven Reflection.
|
CHI |
2021 |
9 |
Creepy Technology: What Is It and How Do You Measure It?
|
CHI |
2021 |
0 |
Designing for Reproducibility: A Qualitative Study of Challenges and Opportunities in High Energy Physics.
|
CHI |
2019 |
17 |
Clairbuoyance: Improving Directional Perception for Swimmers.
|
CHI |
2019 |
17 |
VRsneaky: Increasing Presence in VR Through Gait-Aware Auditory Feedback.
|
CHI |
2019 |
16 |
Gamification in Science: A Study of Requirements in the Context of Reproducible Research.
|
CHI |
2019 |
22 |
Reading on Smart Glasses: The Effect of Text Position, Presentation Type and Walking.
|
CHI |
2018 |
45 |
Supporting Meaningful Personal Fitness: the Tracker Goal Evolution Model.
|
CHI |
2018 |
60 |
Pac-Many: Movement Behavior when Playing Collaborative and Competitive Games on Large Displays.
|
CHI |
2018 |
20 |
Your Eyes Tell: Leveraging Smooth Pursuit for Assessing Cognitive Workload.
|
CHI |
2018 |
50 |
Evaluating the Disruptiveness of Mobile Interactions: A Mixed-Method Approach.
|
CHI |
2018 |
20 |
Smart Kitchens for People with Cognitive Impairments: A Qualitative Study of Design Requirements.
|
CHI |
2018 |
25 |
HeartChat: Heart Rate Augmented Mobile Chat to Support Empathy and Awareness.
|
CHI |
2017 |
77 |
Robust Gaze Features for Enabling Language Proficiency Awareness.
|
CHI |
2017 |
20 |
RAMPARTS: Supporting Sensemaking with Spatially-Aware Mobile Interactions.
|
CHI |
2016 |
53 |
HaptiColor: Interpolating Color Information as Haptic Feedback to Assist the Colorblind.
|
CHI |
2016 |
46 |
Flow is Not Enough: Understanding the Needs of Advanced Amateur Runners to Design Motivation Technology.
|
CHI |
2015 |
58 |