Li-Wei Chan 0001

44 publications

7 venues

H Index 27

Affiliation


National Yang Ming Chiao Tung University (NYCU), Department of Computer Science, Hsinchu, Taiwan
National Chiao Tung University (NCTU), Department of Computer Science, Hsinchu, Taiwan
Keio University, Yokohama, Japan
Hasso Plattner Institute, Potsdam, Germany
National Taiwan University, Graduate Institute of Networking and Multimedia, Taipei, Taiwan

Links

Name Venue Year citations
Rationalizer: Leveraging LLM to Support User Providing the Rationales Behind the Rating of Likert Scale Questionnaires. IUI 2026 0
SeeThroughBody: Mitigating Occlusion through Body Transparency to Enhance Foot-Floor Touch Interaction. CHI 2025 0
Seated-WIP: Enabling Walking-in-Place Locomotion for Stationary Chairs in Confined Spaces. CHI 2024 12
Predicting Opportune Moments to Deliver Notifications in Virtual Reality. CHI 2022 35
RealityLens: A User Interface for Blending Customized Physical World View into Virtual Reality. UIST 2022 42
VibroAuth: Authentication with Haptics Based Non-visual, Rearranged Keypads to Mitigate Shoulder Surfing Attacks. HCI 2022 5
Investigating Positive and Negative Qualities of Human-in-the-Loop Optimization for Designing Interaction Techniques. CHI 2022 51
HMD Light: Sharing In-VR Experience via Head-Mounted Projector for Asymmetric Interaction. UIST 2020 32
Slice of Light: Transparent and Integrative Transition Among Realities in a Multi-HMD-User Environment. UIST 2020 38
Design of Vibrotactile Direction Feedbacks on Wrist for Three-Dimensional Spatial Guidance. HCI 2020 6
A Skin-Stroke Display on the Eye-Ring Through Head-Mounted Displays. CHI 2020 9
FaceWidgets: Exploring Tangible Interaction on Face with Head-Mounted Displays. UIST 2019 17
ThermalBracelet: Exploring Thermal Haptic Feedback Around the Wrist. CHI 2019 102
TilePoP: Tile-type Pop-up Prop for Virtual Reality. UIST 2019 57
Pull-Ups: Enhancing Suspension Activities in Virtual Reality with Body-Scale Kinesthetic Force Feedback. UIST 2019 15
PuPoP: Pop-up Prop on Palm for Virtual Reality. UIST 2018 111
ShareSpace: Facilitating Shared Use of the Physical Space by both VR Head-Mounted Display and External Users. UIST 2018 48
DLWV2: A Deep Learning-Based Wearable Vision-System with Vibrotactile-Feedback for Visually Impaired People to Reach Objects. IROS 2018 16
PokeRing: Notifications by Poking Around the Finger. CHI 2018 35
FacePush: Introducing Normal Force on Face with Head-Mounted Displays. UIST 2018 57
Dwell+: Multi-Level Mode Selection Using Vibrotactile Cues. UIST 2017 25
tactoRing: A Skin-Drag Discrete Display. CHI 2017 30
ThermoVR: Exploring Integrated Thermal Haptic Feedback with Head Mounted Displays. CHI 2017 184
Outside-In: Visualizing Out-of-Sight Regions-of-Interest in a 360° Video Using Spatial Picture-in-Picture Previews. UIST 2017 67
Designing skin-dragging haptic motions for wearables. ISWC 2017 12
EdgeVib: Effective Alphanumeric Character Output Using a Wrist-Worn Tactile Display. UIST 2016 65
DigitSpace: Designing Thumb-to-Fingers Touch Interfaces for One-Handed and Eyes-Free Interactions. CHI 2016 114
CyclopsRing: Enabling Whole-Hand and Context-Aware Interactions Through a Fisheye Ring. UIST 2015 141
WonderLens: Optical Lenses and Mirrors for Tangible Interactions on Printed Paper. CHI 2015 9
FlexiBend: Enabling Interactivity of Multi-Part, Deformable Fabrications Using Single Shape-Sensing Strip. UIST 2015 27
Cyclops: Wearable and Single-Piece Full-Body Gesture Input Devices. CHI 2015 42
GaussBricks: magnetic building blocks for constructive tangible interactions on portable displays. CHI 2014 2
TouchSense: expanding touchscreen input vocabulary using different areas of users' finger pads. CHI 2014 33
GaussStones: shielded magnetic tangibles for multi-token interactions on portable displays. UIST 2014 45
NailDisplay: bringing an always available visual display to fingertips. CHI 2013 57
FingerPad: private and subtle interaction using fingertips. UIST 2013 205
GaussBits: magnetic tangible bits for portable and occlusion-free near-surface interactions. CHI 2013 59
CapStones and ZebraWidgets: sensing stacks of building blocks, dials and sliders on capacitive touch screens. CHI 2012 145
TUIC: enabling tangible interaction on capacitive multi-touch displays. CHI 2011 101
Enabling beyond-surface interactions for interactive surface with an invisible projection. UIST 2010 40
Touching the void: direct-touch interaction for intangible displays. CHI 2010 124
To move or not to move: a comparison between steerable versus fixed focus region paradigms in multi-resolution tabletop display systems. CHI 2009 10
A New Method for Multi-finger Detection Using a Regular Diffuser. HCI 2007 11
Augmented Stereo Panoramas. ACCV 2006 7
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