Name Venue Year citations
A Qualitative Investigation of User Transitions and Frictions in Cross-Reality Applications. CHI 2025 1
SwitchAR: Perceptual Manipulations in Augmented Reality. UIST 2025 0
"Create a Fear of Missing Out" - ChatGPT Implements Unsolicited Deceptive Designs in Generated Websites Without Warning. CHI 2025 0
DungeonMaker: Embedding Tangible Creation and Destruction in Hybrid Board Games through Personal Fabrication Technology. CHI 2024 8
pARam: Leveraging Parametric Design in Extended Reality to Support the Personalization of Artifacts for Personal Fabrication. CHI 2024 18
Was it Real or Virtual? Confirming the Occurrence and Explaining Causes of Memory Source Confusion between Reality and Virtual Reality. CHI 2024 12
Memory Manipulations in Extended Reality. CHI 2023 41
FingerMapper: Mapping Finger Motions onto Virtual Arms to Enable Safe Virtual Reality Interaction in Confined Spaces. CHI 2023 36
ShapeFindAR: Exploring In-Situ Spatial Search for Physical Artifact Retrieval using Mixed Reality. CHI 2022 14
Consent in the Age of AR: Investigating The Comfort With Displaying Personal Information in Augmented Reality. CHI 2022 15
The Dark Side of Perceptual Manipulations in Virtual Reality. CHI 2022 111
Towards Understanding Diminished Reality. CHI 2022 61
VRception: Rapid Prototyping of Cross-Reality Systemsin Virtual Reality. CHI 2022 0
SpatialProto: Exploring Real-World Motion Captures for Rapid Prototyping of Interactive Mixed Reality. CHI 2021 33
Exploring Augmented Visual Alterations in Interpersonal Communication. CHI 2021 25
A Critical Assessment of the Use of SSQ as a Measure of General Discomfort in VR Head-Mounted Displays. CHI 2021 57
Towards Inclusive External Communication of Autonomous Vehicles for Pedestrians with Vision Impairments. CHI 2020 89
Mix&Match: Towards Omitting Modelling Through In-situ Remixing of Model Repository Artifacts in Mixed Reality. CHI 2020 33
Understanding the Heisenberg Effect of Spatial Interaction: A Selection Induced Error for Spatially Tracked Input Devices. CHI 2020 68
VRSketchIn: Exploring the Design Space of Pen and Tablet Interaction for 3D Sketching in Virtual Reality. CHI 2020 149
ShARe: Enabling Co-Located Asymmetric Multi-User Interaction for Augmented Reality Head-Mounted Displays. UIST 2020 45
A Design Space for Gaze Interaction on Head-mounted Displays. CHI 2019 80
Breaking the Tracking: Enabling Weight Perception using Perceivable Tracking Offsets. CHI 2018 147
FaceDisplay: Towards Asymmetric Multi-User Interaction for Nomadic Virtual Reality. CHI 2018 102
CarVR: Enabling In-Car Virtual Reality Entertainment. CHI 2017 156
ShareVR: Enabling Co-Located Experiences for Virtual Reality between HMD and Non-HMD Users. CHI 2017 314
GyroVR: Simulating Inertia in Virtual Reality using Head Worn Flywheels. UIST 2016 81
SwiVRChair: A Motorized Swivel Chair to Nudge Users' Orientation for 360 Degree Storytelling in Virtual Reality. CHI 2016 77
FaceTouch: Enabling Touch Interaction in Display Fixed UIs for Mobile Virtual Reality. UIST 2016 111
Glass Unlock: Enhancing Security of Smartphone Unlocking through Leveraging a Private Near-eye Display. CHI 2015 47
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