Name Venue Year citations
One Does Not Simply Meme Alone: Evaluating Co-Creativity Between LLMs and Humans in the Generation of Humor. IUI 2025 14
AR You on Track? Investigating Effects of Augmented Reality Anchoring on Dual-Task Performance While Walking. CHI 2025 11
CreepyCoCreator? Investigating AI Representation Modes for 3D Object Co-Creation in Virtual Reality. CHI 2025 4
Embracer: A Wearable Encountered-Type Haptic Controller for 3 DoF Input and Feedback. ISWC 2024 1
Just Undo It: Exploring Undo Mechanics in Multi-User Virtual Reality. CHI 2024 5
Decide Yourself or Delegate - User Preferences Regarding the Autonomy of Personal Privacy Assistants in Private IoT-Equipped Environments. CHI 2024 13
TicTacToes: Assessing Toe Movements as an Input Modality. CHI 2023 19
When XR and AI Meet - A Scoping Review on Extended Reality and Artificial Intelligence. CHI 2023 61
Using Pseudo-Stiffness to Enrich the Haptic Experience in Virtual Reality. CHI 2023 30
UndoPort: Exploring the Influence of Undo-Actions for Locomotion in Virtual Reality on the Efficiency, Spatial Understanding and User Experience. CHI 2023 8
In Sync: Exploring Synchronization to Increase Trust Between Humans and Non-humanoid Robots. CHI 2023 6
Tailor Twist: Assessing Rotational Mid-Air Interactions for Augmented Reality. CHI 2023 16
Going, Going, Gone: Exploring Intention Communication for Multi-User Locomotion in Virtual Reality. CHI 2023 23
Reducing Virtual Reality Sickness for Cyclists in VR Bicycle Simulators. CHI 2022 51
SkyPort: Investigating 3D Teleportation Methods in Virtual Environments. CHI 2022 37
Smooth as Steel Wool: Effects of Visual Stimuli on the Haptic Perception of Roughness in Virtual Reality. CHI 2022 13
Squeezy-Feely: Investigating Lateral Thumb-Index Pinching as an Input Modality. CHI 2022 22
BikeAR: Understanding Cyclists' Crossing Decision-Making at Uncontrolled Intersections using Augmented Reality. CHI 2022 0
Oh, Snap! A Fabrication Pipeline to Magnetically Connect Conventional and 3D-Printed Electronics. CHI 2021 20
Itsy-Bits: Fabrication and Recognition of 3D-Printed Tangibles with Small Footprints on Capacitive Touchscreens. CHI 2021 27
Let's Frets! Assisting Guitar Students During Practice via Capacitive Sensing. CHI 2021 0
Walk The Line: Leveraging Lateral Shifts of the Walking Path as an Input Modality for Head-Mounted Displays. CHI 2020 23
Podoportation: Foot-Based Locomotion in Virtual Reality. CHI 2020 66
Therminator: Understanding the Interdependency of Visual and On-Body Thermal Feedback in Virtual Reality. CHI 2020 73
Mind the Tap: Assessing Foot-Taps for Interacting with Head-Mounted Displays. CHI 2019 51
Assessing the Accuracy of Point & Teleport Locomotion with Orientation Indication for Virtual Reality using Curved Trajectories. CHI 2019 87
./trilaterate: A Fabrication Pipeline to Design and 3D Print Hover-, Touch-, and Force-Sensitive Objects. CHI 2019 0
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