Decide Yourself or Delegate - User Preferences Regarding the Autonomy of Personal Privacy Assistants in Private IoT-Equipped Environments.
|
CHI |
2024 |
0 |
Do You Need to Touch? Exploring Correlations between Personal Attributes and Preferences for Tangible Privacy Mechanisms.
|
CHI |
2024 |
0 |
HotFoot: Foot-Based User Identification Using Thermal Imaging.
|
CHI |
2023 |
0 |
Pandemic Displays: Considering Hygiene on Public Touchscreens in the Post-Pandemic Era.
|
CHI |
2022 |
2 |
"Your Eyes Tell You Have Used This Password Before": Identifying Password Reuse from Gaze and Keystroke Dynamics.
|
CHI |
2022 |
0 |
Understanding User Identification in Virtual Reality Through Behavioral Biometrics and the Effect of Body Normalization.
|
CHI |
2021 |
26 |
Bi-3D: Bi-Manual Pen-and-Touch Interaction for 3D Manipulation on Tablets.
|
UIST |
2021 |
1 |
Hidden Interaction Techniques: Concealed Information Acquisition and Texting on Smartphones and Wearables.
|
CHI |
2021 |
0 |
SpatialProto: Exploring Real-World Motion Captures for Rapid Prototyping of Interactive Mixed Reality.
|
CHI |
2021 |
11 |
PriView- Exploring Visualisations to Support Users' Privacy Awareness.
|
CHI |
2021 |
0 |
Virtual Field Studies: Conducting Studies on Public Displays in Virtual Reality.
|
CHI |
2020 |
45 |
The Role of Eye Gaze in Security and Privacy Applications: Survey and Future HCI Research Directions.
|
CHI |
2020 |
68 |
Behavioural Biometrics in VR: Identifying People from Body Motion and Relations in Virtual Reality.
|
CHI |
2019 |
81 |
At Your Service: Designing Voice Assistant Personalities to Improve Automotive User Interfaces.
|
CHI |
2019 |
99 |
Your Eyes Tell: Leveraging Smooth Pursuit for Assessing Cognitive Workload.
|
CHI |
2018 |
50 |
Extending Keyboard Shortcuts with Arm and Wrist Rotation Gestures.
|
CHI |
2018 |
13 |
Pocket Transfers: Interaction Techniques for Transferring Content from Situated Displays to Mobile Devices.
|
CHI |
2018 |
22 |
ResearchIME: A Mobile Keyboard Application for Studying Free Typing Behaviour in the Wild.
|
CHI |
2018 |
40 |
Which one is me?: Identifying Oneself on Public Displays.
|
CHI |
2018 |
16 |
Understanding Face and Eye Visibility in Front-Facing Cameras of Smartphones used in the Wild.
|
CHI |
2018 |
24 |
EyeScout: Active Eye Tracking for Position and Movement Independent Gaze Interaction with Large Public Displays.
|
UIST |
2017 |
48 |
HeartChat: Heart Rate Augmented Mobile Chat to Support Empathy and Awareness.
|
CHI |
2017 |
77 |
Emotion Actuator: Embodied Emotional Feedback through Electroencephalography and Electrical Muscle Stimulation.
|
CHI |
2017 |
61 |
Understanding Shoulder Surfing in the Wild: Stories from Users and Observers.
|
CHI |
2017 |
151 |
ProbUI: Generalising Touch Target Representations to Enable Declarative Gesture Definition for Probabilistic GUIs.
|
CHI |
2017 |
23 |
Stay Cool! Understanding Thermal Attacks on Mobile-based User Authentication.
|
CHI |
2017 |
107 |
EngageMeter: A System for Implicit Audience Engagement Sensing Using Electroencephalography.
|
CHI |
2017 |
76 |
TextPursuits: using text for pursuits-based interaction and calibration on public displays.
|
UbiComp |
2016 |
68 |
Evaluating the Influence of Targets and Hand Postures on Touch-based Behavioural Biometrics.
|
CHI |
2016 |
35 |
SnapApp: Reducing Authentication Overhead with a Time-Constrained Fast Unlock Option.
|
CHI |
2016 |
23 |
Understanding the Mechanics of Persuasive System Design: A Mixed-Method Theory-driven Analysis of Freeletics.
|
CHI |
2016 |
22 |
A Design Space to Support the Development of Windshield Applications for the Car.
|
CHI |
2016 |
84 |
Improving Accuracy, Applicability and Usability of Keystroke Biometrics on Mobile Touchscreen Devices.
|
CHI |
2015 |
126 |
GravitySpot: Guiding Users in Front of Public Displays Using On-Screen Visual Cues.
|
UIST |
2015 |
30 |
Cruise Control for Pedestrians: Controlling Walking Direction using Electrical Muscle Stimulation.
|
CHI |
2015 |
131 |
TouchML: A Machine Learning Toolkit for Modelling Spatial Touch Targeting Behaviour.
|
IUI |
2015 |
29 |
I can wait a minute: uncovering the optimal delay time for pre-moderated user-generated content on public displays.
|
CHI |
2014 |
20 |
FrameBox and MirrorBox: tools and guidelines to support designers in prototyping interfaces for 3D displays.
|
CHI |
2014 |
33 |
Let me catch this!: experiencing interactive 3D cinema through collecting content with a mobile phone.
|
CHI |
2014 |
18 |
Using eye-tracking to support interaction with layered 3D interfaces on stereoscopic displays.
|
IUI |
2014 |
22 |
SmudgeSafe: geometric image transformations for smudge-resistant user authentication.
|
UbiComp |
2014 |
77 |
Interaction techniques for creating and exchanging content with public displays.
|
CHI |
2013 |
89 |
Looking glass: a field study on noticing interactivity of a shop window.
|
CHI |
2012 |
0 |
Increasing the security of gaze-based cued-recall graphical passwords using saliency masks.
|
CHI |
2012 |
109 |
Audience behavior around large interactive cylindrical screens.
|
CHI |
2011 |
71 |
Understanding the impact of abstracted audio preview of SMS.
|
CHI |
2010 |
7 |