Name Venue Year citations
Relevant Irrelevance: Generating Alterfactual Explanations for Image Classifiers. IJCAI 2024 1
Explaining It Your Way - Findings from a Co-Creative Design Workshop on Designing XAI Applications with AI End-Users from the Public Sector. CHI 2024 21
Giving Robots a Voice: Human-in-the-Loop Voice Creation and open-ended Labeling. CHI 2024 16
COLD Fusion: Calibrated and Ordinal Latent Distribution Fusion for Uncertainty-Aware Multimodal Emotion Recognition. TPAMI 2024 0
Wish You Were Here: Mental and Physiological Effects of Remote Music Collaboration in Mixed Reality. CHI 2023 37
GANterfactual-RL: Understanding Reinforcement Learning Agents' Strategies through Visual Counterfactual Explanations. AAMAS 2023 24
Exploring the Effect of Visual-Based Subliminal Persuasion in Public Speeches Using Explainable AI Techniques. HCI 2023 0
Around the world in 60 words: A generative vocabulary test for online research. Cognitive Science 2023 2
Local and Global Explanations of Agent Behavior: Integrating Strategy Summaries with Saliency Maps (Extended Abstract). IJCAI 2022 0
"It's our fault!": Insights Into Users' Understanding and Interaction With an Explanatory Collaborative Dialog System. CoNLL 2021 0
Local and global explanations of agent behavior: Integrating strategy summaries with saliency maps. Artificial Intelligence 2021 0
Gender Differences in Simulation Sickness in Static vs. Moving Platform VR Automated Driving Simulation. HCI 2020 7
Predicting Persuasive Effectiveness for Multimodal Behavior Adaptation using Bipolar Weighted Argument Graphs. AAMAS 2020 7
Exploration of Physiological Signals Using Different Locomotion Techniques in a VR Adventure Game. HCI 2019 3
What If I Speak Now?: A Decision-Theoretic Approach to Personality-Based Turn-Taking. AAMAS 2019 6
Irony Man: Augmenting a Social Robot with the Ability to Use Irony in Multimodal Communication with Humans. AAMAS 2019 41
Real-Time Adaptation of a Robotic Joke Teller Based on Human Social Signals. AAMAS 2018 19
Simulation Sickness Evaluation While Using a Fully Autonomous Car in a Head Mounted Display Virtual Environment. HCI 2018 6
Multiplex Network Structure Enhances the Role of Generalized Reciprocity in Promoting Cooperation. AAMAS 2018 3
MARSSI: Model of Appraisal, Regulation, and Social Signal Interpretation. AAMAS 2018 34
Socially-Sensitive Interfaces: From Offline Studies to Interactive Experiences. IUI 2016 0
Augmenting Social Interactions: Realtime Behavioural Feedback using Social Signal Processing Techniques. CHI 2015 110
Werewolves, cheats, and cultural sensitivity. AAMAS 2014 25
A Pictorial Interaction Language for Children to Communicate with Cultural Virtual Characters. HCI 2014 7
Exploring interaction strategies for virtual characters to induce stress in simulated job interviews. AAMAS 2014 54
Modeling Gaze Mechanisms for Grounding in HRI. ECAI 2014 4
A hybrid approach to model a bayesian network of culture-specific behavior. AAMAS 2014 0
Effects of Language Variety on Personality Perception in Embodied Conversational Agents. HCI 2014 13
Traveller: an intercultural training system with intelligent agents. AAMAS 2013 20
Investigating culture-related aspects of behavior for virtual characters. Autonomous Agents and Multi-Agent Systems 2013 41
Studying user-defined iPad gestures for interaction in multi-display environment. IUI 2012 54
Influence of head orientation in perception of personality traits in virtual agents. AAMAS 2011 11
Culture-related differences in aspects of behavior for virtual characters across Germany and Japan. AAMAS 2011 0
Workshop: eye gaze in intelligent human machine interaction. IUI 2010 7
MED-StyleR: METABO diabetes-lifestyle recommender. RecSys 2010 16
Multimodal interaction with a virtual character in interactive storytelling. AAMAS 2010 7
A data-driven approach to model culture-specific communication management styles for virtual agents. AAMAS 2010 19
Introduction to the special issue on the Fourth German Conference on Multiagent System Technologies (MATES). Autonomous Agents and Multi-Agent Systems 2009 1
Culture-specific communication management for virtual agents. AAMAS 2009 41
Simplified facial animation control utilizing novel input devices: a comparative study. IUI 2009 41
Emotional input for character-based interactive storytelling. AAMAS 2009 108
But that was in another country: agents and intercultural empathy. AAMAS 2009 126
EmoEmma: emotional speech input for interactive storytelling. AAMAS 2009 26
Some Pitfalls for Developing Enculturated Conversational Agents. HCI 2009 7
Emotion Recognition Based on Physiological Changes in Music Listening. TPAMI 2008 1064
Enculturating conversational interfaces by socio-cultural aspects of communication. IUI 2008 8
EMG-based hand gesture recognition for realtime biosignal interfacing. IUI 2008 226
Catch me if you can: exploring lying agents in social settings. AAMAS 2005 90
Gamble v2.0: social interactions with multiple users. AAMAS 2005 8
Exploiting emotions to disambiguate dialogue acts. IUI 2004 81
A generate and sense approach to automated music composition. IUI 2004 14
Building applications with life-like characters: the MIAU platform. IUI 2003 0
A flexible platform for building applications with life-like characters. IUI 2003 40
Learning Affective Behavior. HCI 2003 24
Web-based characters for universal access: experience with different player technologies. HCI 2001 0
Presenting through performing: on the use of multiple lifelike characters in knowledge-based presentation systems. IUI 2000 111
Towards personalized multimedia presentation systems for all. HCI 1999 2
An empirical study on the trustworthiness of life-like interface agents. HCI 1999 64
Guiding the User Through Dynamically Generated Hypermedia Presentations with a Life-like Character. IUI 1998 40
Adding Animated Presentation Agents to the Interface. IUI 1997 119
Computer-Generated Presentation Scripts for Life-Like Interface Agents. HCI 1997 0
WIP: From Multimedia to Intellimedia. IJCAI 1995 0
Referring To World Objects With Text And Pictures. COLING 1994 53
Designing Coherent Multimedia Presentations. HCI 1993 12
Plan-Based Integration of Natural Language and Graphics Generation. Artificial Intelligence 1993 277
From Presentation Tasks to Pictures: Towards a Computational Approach to Graphics Design. ECAI 1992 15
Designing Illustrated Texts: How Language Production Is Influenced By Graphics Generation. EACL 1991 79
Towards a Plan-Based Synthesis of Illustrated Documents. ECAI 1990 36
On the Simultaneous Interpretation of Real World Image Sequences and their Natural Language Description: The System Soccer. ECAI 1988 122
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