Name Venue Year citations
Small Models Exhibit Limited Answer Consistency in Repetition Trials of the Multiple-Choice MMLU-Redux and MedQA Benchmarks. AAAI 2026 0
Sentence-level Aggregation of Lexical Metrics Correlates Stronger with Human Judgements than Corpus-level Aggregation. AAAI 2025 0
Creating an African American-Sounding TTS: Guidelines, Technical Challenges, and Surprising Evaluations. IUI 2024 4
Balancing Social Impact, Opportunities, and Ethical Constraints of Using AI in the Documentation and Vitalization of Indigenous Languages. IJCAI 2023 13
A User Interface with Taxonomy Features for Content Curators of Chatbots. HCI 2022 1
Towards a Method to Classify Language Style for Enhancing Conversational Systems. IJCNN 2021 1
Integrating Machine Learning Data with Symbolic Knowledge from Collaboration Practices of Curators to Improve Conversational Systems. CHI 2021 12
Improving Out-of-Scope Detection in Intent Classification by Using Embeddings of the Word Graph Space of the Classes. EMNLP 2020 28
Creating Corpora for Seq2Seq Tone Rephrasing Using Social Media Posts. IJCNN 2020 0
The Effect of Audiences on the User Experience with Conversational Interfaces in Physical Spaces. CHI 2019 31
The Role of Dialogue User Data in the Information Interaction Design of Conversational Systems. HCI 2018 3
Typefaces and the Perception of Humanness in Natural Language Chatbots. CHI 2017 84
Shaping the Experience of a Cognitive Investment Adviser. HCI 2017 13
A study on the manipulation of 2D objects in a projector/camera-based augmented reality environment. CHI 2005 65
To Frame or Not to Frame: The Role and Design of Frameless Displays in Ubiquitous Applications. UbiComp 2005 1
An Architecture and Framework for Steerable Interface Systems. UbiComp 2003 10
The Everywhere Displays Projector: A Device to Create Ubiquitous Graphical Interfaces. UbiComp 2001 402
Human Action Detection Using PNF Propagation of Temporal Constraints. CVPR 1998 128
Controlling view-based algorithms using approximate world models and action information. CVPR 1997 14
Interval Scripts: a Design Paradigm for Story-Based Interactive Systems. CHI 1997 65
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