Towards Applied Remapped Physical-Virtual Interfaces: Synchronization Methods for Resolving Control State Conflicts.
|
CHI |
2023 |
0 |
ProxSituated Visualization: An Extended Model of Situated Visualization using Proxies for Physical Referents.
|
CHI |
2023 |
0 |
A Case Study of Usability in Virtual Controls.
|
HCI |
2021 |
0 |
Bringing the Jury to the Scene of the Crime: Memory and Decision-Making in a Simulated Crime Scene.
|
CHI |
2021 |
10 |
Haptic and Visual Comprehension of a 2D Graph Layout Through Physicalisation.
|
CHI |
2021 |
5 |
Mixed Reality Light Fields for Interactive Remote Assistance.
|
CHI |
2020 |
15 |
Embodied Axes: Tangible, Actuated Interaction for 3D Augmented Reality Data Spaces.
|
CHI |
2020 |
24 |
Scaptics and Highlight-Planes: Immersive Interaction Techniques for Finding Occluded Features in 3D Scatterplots.
|
CHI |
2019 |
22 |
On the Shoulder of the Giant: A Multi-Scale Mixed Reality Collaboration with 360 Video Sharing and Tangible Interaction.
|
CHI |
2019 |
72 |
Mini-Me: An Adaptive Avatar for Mixed Reality Remote Collaboration.
|
CHI |
2018 |
208 |
ImAxes: Immersive Axes as Embodied Affordances for Interactive Multivariate Data Visualisation.
|
UIST |
2017 |
147 |
Controlling stiffness with jamming for wearable haptics.
|
ISWC |
2015 |
4 |
Wearable jamming mitten for virtual environment haptics.
|
ISWC |
2014 |
35 |
Have We Achieved the Ultimate Wearable Computer?
|
ISWC |
2012 |
17 |
Glove-Based Sensor Support for Dynamic Tangible Buttons in Spatial Augmented Reality Design Environments.
|
ISWC |
2011 |
7 |
Augmented Viewport: An action at a distance technique for outdoor AR using distant and zoom lens cameras.
|
ISWC |
2010 |
15 |
A Comparison of Menu Configurations and Pointing Devices for Use with Wearable Computers while Mobile and Stationary.
|
ISWC |
2009 |
9 |
Web 2.0 Meets Wearable Augmented Reality.
|
ISWC |
2009 |
5 |
Lightweight hand and arm tracking for mobile augmented reality.
|
ISWC |
2008 |
0 |
Constraint-based livespaces configuration management.
|
IUI |
2006 |
0 |
Evaluation of Four Wearable Computer Pointing Devices for Drag and Drop Tasks when Stationary and Walking.
|
ISWC |
2006 |
18 |
Managing Smart Garments.
|
ISWC |
2006 |
19 |
Evaluation of Three Wearable Computer Pointing Devices for Selection Tasks.
|
ISWC |
2005 |
21 |
Mobile Hand Tracking Using FPGAs for Low Powered Augmented Reality.
|
ISWC |
2004 |
10 |
A Shoulder Pad Insert Vibrotactile Display.
|
ISWC |
2003 |
76 |
Minimal Social Weight User Interactions for Wearable Computers in Business Suits.
|
ISWC |
2002 |
44 |
Tinmith-Metro: New Outdoor Techniques for Creating City Models with an Augmented Reality Wearable Computer.
|
ISWC |
2001 |
156 |
ARQuake: An Outdoor/Indoor Augmented Reality First Person Application.
|
ISWC |
2000 |
372 |
Determination of Placement of a Body-Attached Mouse as a Pointing Input Device for Wearable Computers.
|
ISWC |
1999 |
21 |
A Wearable Computer System with Augmented Reality to Support Terrestrial Navigation.
|
ISWC |
1998 |
200 |
Evaluation of Three Input Mechanisms for Wearable Computers.
|
ISWC |
1997 |
44 |