The Sky's the Limit: Relightable Outdoor Scenes via a Sky-Pixel Constrained Illumination Prior and Outside-In Visibility.
|
ECCV |
2024 |
0 |
RANRAC: Robust Neural Scene Representations via Random Ray Consensus.
|
ECCV |
2024 |
0 |
TI2V-Zero: Zero-Shot Image Conditioning for Text-to-Video Diffusion Models.
|
CVPR |
2024 |
0 |
Perception of Mooney Faces: Extreme Generalization through Inverse Rendering?
|
Cognitive Science |
2023 |
0 |
PLIKS: A Pseudo-Linear Inverse Kinematic Solver for 3D Human Body Estimation.
|
CVPR |
2023 |
0 |
Robust Model-based Face Reconstruction through Weakly-Supervised Outlier Segmentation.
|
CVPR |
2023 |
0 |
MOST-GAN: 3D Morphable StyleGAN for Disentangled Face Image Manipulation.
|
AAAI |
2022 |
0 |
Benchmarking mid-level vision with texture-defined 3D objects.
|
Cognitive Science |
2022 |
0 |
Rotation-Equivariant Conditional Spherical Neural Fields for Learning a Natural Illumination Prior.
|
NIPS/NeurIPS |
2022 |
0 |
Seeing in the dark: Testing deep neural network and analysis-by-synthesis accounts of 3D shape perception with highly degraded images.
|
Cognitive Science |
2021 |
0 |
Explaining the Gestalt principle of common fate as amortized inference.
|
Cognitive Science |
2021 |
0 |
Learning a Generative Model of Human Faces Through Inverse Rendering.
|
Cognitive Science |
2020 |
0 |
A Morphable Face Albedo Model.
|
CVPR |
2020 |
32 |
Inverse Rendering Best Explains Face Perception Under Extreme Illuminations.
|
Cognitive Science |
2020 |
0 |
Efficient Global Illumination for Morphable Models.
|
ICCV |
2017 |
14 |